/* #ifndef _AUDIO_ANALYZER_H_INCLUDED */ /* #define _AUDIO_ANALYZER_H_INCLUDED */ #include #include #include "ConstantsSound.h" #define ARM_MATH_CM0PLUS #include enum WeightingType{ A_WEIGHTING, C_WEIGHTING, Z_WEIGHTING }; //CLASS class AudioAnalyser { public: bool begin(long sampleRate, int bitsPerSample); void end(); void scalingandwindow(void *vector, int vectorSize); void equalising(void *inputBuffer, int inputSize, int sampleRate); };