#include "FastLED.h" #define NUM_LEDS 60 CRGB leds[NUM_LEDS]; #define PIN 6 void setup() { FastLED.addLeds(leds, NUM_LEDS).setCorrection( TypicalLEDStrip ); } // *** REPLACE FROM HERE *** void loop() { theaterChase(0xff,0,0,50); } void theaterChase(byte red, byte green, byte blue, int SpeedDelay) { for (int j=0; j<10; j++) { //do 10 cycles of chasing for (int q=0; q < 3; q++) { for (int i=0; i < NUM_LEDS; i=i+3) { setPixel(i+q, red, green, blue); //turn every third pixel on } showStrip(); delay(SpeedDelay); for (int i=0; i < NUM_LEDS; i=i+3) { setPixel(i+q, 0,0,0); //turn every third pixel off } } } } // *** REPLACE TO HERE *** void showStrip() { #ifdef ADAFRUIT_NEOPIXEL_H // NeoPixel strip.show(); #endif #ifndef ADAFRUIT_NEOPIXEL_H // FastLED FastLED.show(); #endif } void setPixel(int Pixel, byte red, byte green, byte blue) { #ifdef ADAFRUIT_NEOPIXEL_H // NeoPixel strip.setPixelColor(Pixel, strip.Color(red, green, blue)); #endif #ifndef ADAFRUIT_NEOPIXEL_H // FastLED leds[Pixel].r = red; leds[Pixel].g = green; leds[Pixel].b = blue; #endif } void setAll(byte red, byte green, byte blue) { for(int i = 0; i < NUM_LEDS; i++ ) { setPixel(i, red, green, blue); } showStrip(); }