#include #include "nRF24L01.h" #include "RF24.h" #include "printf.h" #include "Adafruit_NeoPixel.h" #define RADIOSEND false #define CE_PIN 12 #define CSN_PIN 2 #define DEBUG 0 #define TEST 0 #define RED 11 #define GREEN 10 #define BLUE 9 #define WHITE 6 #define SDO1 8 #define SDO2 4 #define SDO3 3 #define NUMPIXELS1 300 // fuego #define NUMPIXELS2 150 #define NUMPIXELS3 150 Adafruit_NeoPixel pixels1 = Adafruit_NeoPixel(NUMPIXELS1, SDO1, NEO_GRBW + NEO_KHZ800); Adafruit_NeoPixel pixels2 = Adafruit_NeoPixel(NUMPIXELS2, SDO2, NEO_GRBW + NEO_KHZ800); Adafruit_NeoPixel pixels3 = Adafruit_NeoPixel(NUMPIXELS3, SDO3, NEO_GRBW + NEO_KHZ800); void setup() { pixels1.begin(); pixels2.begin(); pixels3.begin(); pixels1.show(); // Initialize all pixels to 'off' pixels2.show(); // Initialize all pixels to 'off' pixels3.show(); // Initialize all pixels to 'off' Serial.begin(512000); } // *** REPLACE FROM HERE *** void loop() { countFrame++; r = (countFrame / 625.) * 255 ; //rojo //Serial.println(r); Serial.println(countFrame*16); //g = neopix_gamma[(int)(255.*countFrame / totalFrames)] * green / 255; //b = neopix_gamma[(int)(255.*countFrame / totalFrames)] * blue / 255; //w = neopix_gamma[(int)(255.*countFrame / totalFrames)] * white / 255; if(countFrame > 625) countFrame=0; //colorFill(CRGB::Red); //colorFill(CRGB::Green); //colorFill(CRGB::Blue); //fillWhite(); //rainbowLoop(); setAll(r, 0, 0, 0); splitStrip(); showStrip(); //FastLED.delay(1000/FRAMES_PER_SECOND); } void splitStrip() { // CONVERSION DE UNA ANIMACION DE 5M A DOS TRAMOS for ( int i = 0; i < 150 ; i++) // numPixels/2 { pixels2.setPixelColor( i, pixels1.getPixelColor(i) ); pixels3.setPixelColor( i, pixels1.getPixelColor(i + 150) ); } } void showStrip() { //pixels1.show(); // tira entera de 5m pixels2.show(); // parte 1 de 2.5m pixels3.show(); // parte 2 de 2.5m } void setPixel(int Pixel, byte red, byte green, byte blue, byte white) { pixels1.setPixelColor(Pixel, pixels1.Color(red, green, blue, white)); } void setAll(byte red, byte green, byte blue, byte white) { for (int i = 0; i < NUMPIXELS1; i++ ) { setPixel(i, red, green, blue, white); } }