Lab_interaccio/2014/Cuso/Cuso_audio_slave/Cuso_audio_slave.ino

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2025-02-25 21:29:42 +01:00
#include <FatReader.h>
#include <SdReader.h>
#include <avr/pgmspace.h>
#include <WaveUtil.h>
#include <WaveHC.h>
SdReader card; // This object holds the information for the card
FatVolume vol; // This holds the information for the partition on the card
FatReader root; // This holds the information for the filesystem on the card
FatReader f; // This holds the information for the file we're play
WaveHC wave; // This is the only wave (audio) object, since we will only play one at a time
// this handy function will return the number of bytes currently free in RAM, great for debugging!
int freeRam(void)
{
extern int __bss_end;
extern int *__brkval;
int free_memory;
if((int)__brkval == 0) {
free_memory = ((int)&free_memory) - ((int)&__bss_end);
}
else {
free_memory = ((int)&free_memory) - ((int)__brkval);
}
return free_memory;
}
void sdErrorCheck(void)
{
if (!card.errorCode()) return;
// putstring("\n\rSD I/O error: ");
// Serial.print(card.errorCode(), HEX);
putstring(", ");
// Serial.println(card.errorData(), HEX);
while(1);
}
void setup() {
byte i;
// set up serial port
Serial.begin(57600);
// putstring_nl("WaveHC");
//
// putstring("Free RAM: "); // This can help with debugging, running out of RAM is bad
// Serial.println(freeRam()); // if this is under 150 bytes it may spell trouble!
// Set the output pins for the DAC control. This pins are defined in the library
pinMode(2, OUTPUT);
pinMode(3, OUTPUT);
pinMode(4, OUTPUT);
pinMode(5, OUTPUT);
// pin13 LED
pinMode(13, OUTPUT);
if (!card.init(true)) { //play with 4 MHz spi if 8MHz isn't working for you
//if (!card.init()) { //play with 8 MHz spi (default faster!)
// putstring_nl("Card init. failed!"); // Something went wrong, lets print out why
sdErrorCheck();
while(1); // then 'halt' - do nothing!
}
// enable optimize read - some cards may timeout. Disable if you're having problems
card.partialBlockRead(true);
// Now we will look for a FAT partition!
uint8_t part;
for (part = 0; part < 5; part++) { // we have up to 5 slots to look in
if (vol.init(card, part))
break; // we found one, lets bail
}
if (part == 5) { // if we ended up not finding one :(
// putstring_nl("No valid FAT partition!");
sdErrorCheck(); // Something went wrong, lets print out why
while(1); // then 'halt' - do nothing!
}
// Lets tell the user about what we found
// putstring("Using partition ");
// Serial.print(part, DEC);
// putstring(", type is FAT");
// Serial.println(vol.fatType(),DEC); // FAT16 or FAT32?
//
// Try to open the root directory
if (!root.openRoot(vol)) {
// putstring_nl("Can't open root dir!"); // Something went wrong,
while(1); // then 'halt' - do nothing!
}
// Whew! We got past the tough parts.
// putstring_nl("Ready!");
}
float value = 0;
void loop() {
// value = average(0)*2.54/2;
// Serial.println(value);
// if(value <30)
// {
if (Serial.available())
{
switch (Serial.read()){
case '0':
Serial.print('#');
playcomplete("0.WAV");
Serial.print('0');
break;
case '1':
Serial.print('#');
playcomplete("1.WAV");
Serial.print('1');
break;
case '2':
Serial.print('#');
playcomplete("2.WAV");
Serial.print('2');
break;
case '3':
Serial.print('#');
playcomplete("3.WAV");
Serial.print('3');
break;
case '4':
Serial.print('#');
playcomplete("4.WAV");
Serial.print('4');
break;
case '5':
Serial.print('#');
playcomplete("5.WAV");
Serial.print('5');
break;
case '6':
Serial.print('#');
playcomplete("6.WAV");
Serial.print('6');
break;
case '7':
Serial.print('#');
playcomplete("7.WAV");
Serial.print('7');
break;
case '8':
Serial.print('#');
playcomplete("8.WAV");
Serial.print('8');
break;
case '9':
Serial.print('#');
playcomplete("9.WAV");
Serial.print('9');
break;
}
}
// delay(1000);
// }
}
float average(int anaPin) {
int lecturas = 4;
long total = 0;
float average = 0;
for(int i=0; i<lecturas; i++)
{
//delay(1);
total = total + analogRead(anaPin);
}
average = (float)total / lecturas;
return(average);
}
// Plays a full file from beginning to end with no pause.
void playcomplete(char *name) {
// call our helper to find and play this name
playfile(name);
while (wave.isplaying);
}
void playfile(char *name) {
// see if the wave object is currently doing something
if (wave.isplaying) {// already playing something, so stop it!
wave.stop(); // stop it
}
// look in the root directory and open the file
if (!f.open(root, name)) {
putstring("Couldn't open file "); Serial.print(name); return;
}
// OK read the file and turn it into a wave object
if (!wave.create(f)) {
putstring_nl("Not a valid WAV"); return;
}
// ok time to play! start playback
wave.play();
}