package messenger import ( "crypto/tls" "fmt" "math/rand" "net/smtp" "github.com/jaytaylor/html2text" "github.com/knadh/smtppool" ) const emName = "email" // Server represents an SMTP server's credentials. type Server struct { Name string Username string `json:"username"` Password string `json:"password"` AuthProtocol string `json:"auth_protocol"` EmailFormat string `json:"email_format"` TLSEnabled bool `json:"tls_enabled"` TLSSkipVerify bool `json:"tls_skip_verify"` // Rest of the options are embedded directly from the smtppool lib. // The JSON tag is for config unmarshal to work. smtppool.Opt `json:",squash"` pool *smtppool.Pool } // Emailer is the SMTP e-mail messenger. type Emailer struct { servers map[string]*Server serverNames []string numServers int } // NewEmailer creates and returns an e-mail Messenger backend. // It takes multiple SMTP configurations. func NewEmailer(servers ...Server) (*Emailer, error) { e := &Emailer{ servers: make(map[string]*Server), } for _, srv := range servers { s := srv var auth smtp.Auth switch s.AuthProtocol { case "cram": auth = smtp.CRAMMD5Auth(s.Username, s.Password) case "plain": auth = smtp.PlainAuth("", s.Username, s.Password, s.Host) case "login": auth = &smtppool.LoginAuth{Username: s.Username, Password: s.Password} case "": default: return nil, fmt.Errorf("unknown SMTP auth type '%s'", s.AuthProtocol) } s.Opt.Auth = auth // TLS config. if s.TLSEnabled { s.TLSConfig = &tls.Config{} if s.TLSSkipVerify { s.TLSConfig.InsecureSkipVerify = s.TLSSkipVerify } else { s.TLSConfig.ServerName = s.Host } } pool, err := smtppool.New(s.Opt) if err != nil { return nil, err } s.pool = pool e.servers[s.Name] = &s e.serverNames = append(e.serverNames, s.Name) } e.numServers = len(e.serverNames) return e, nil } // Name returns the Server's name. func (e *Emailer) Name() string { return emName } // Push pushes a message to the server. func (e *Emailer) Push(fromAddr string, toAddr []string, subject string, m []byte, atts []Attachment) error { var key string // If there are more than one SMTP servers, send to a random // one from the list. if e.numServers > 1 { key = e.serverNames[rand.Intn(e.numServers)] } else { key = e.serverNames[0] } // Are there attachments? var files []smtppool.Attachment if atts != nil { files = make([]smtppool.Attachment, 0, len(atts)) for _, f := range atts { a := smtppool.Attachment{ Filename: f.Name, Header: f.Header, Content: make([]byte, len(f.Content)), } copy(a.Content, f.Content) files = append(files, a) } } mtext, err := html2text.FromString(string(m), html2text.Options{PrettyTables: true}) if err != nil { return err } srv := e.servers[key] em := smtppool.Email{ From: fromAddr, To: toAddr, Subject: subject, Attachments: files, } switch srv.EmailFormat { case "html": em.HTML = m case "plain": em.Text = []byte(mtext) default: em.HTML = m em.Text = []byte(mtext) } return srv.pool.Send(em) } // Flush flushes the message queue to the server. func (e *Emailer) Flush() error { return nil }