310 lines
8.4 KiB
JavaScript
310 lines
8.4 KiB
JavaScript
'use strict'
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var Progress = require('are-we-there-yet')
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var Gauge = require('gauge')
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var EE = require('events').EventEmitter
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var log = exports = module.exports = new EE()
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var util = require('util')
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var setBlocking = require('set-blocking')
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var consoleControl = require('console-control-strings')
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setBlocking(true)
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var stream = process.stderr
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Object.defineProperty(log, 'stream', {
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set: function (newStream) {
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stream = newStream
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if (this.gauge) this.gauge.setWriteTo(stream, stream)
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},
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get: function () {
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return stream
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}
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})
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// by default, decide based on tty-ness.
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var colorEnabled
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log.useColor = function () {
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return colorEnabled != null ? colorEnabled : stream.isTTY
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}
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log.enableColor = function () {
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colorEnabled = true
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this.gauge.setTheme({hasColor: colorEnabled, hasUnicode: unicodeEnabled})
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}
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log.disableColor = function () {
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colorEnabled = false
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this.gauge.setTheme({hasColor: colorEnabled, hasUnicode: unicodeEnabled})
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}
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// default level
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log.level = 'info'
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log.gauge = new Gauge(stream, {
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enabled: false, // no progress bars unless asked
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theme: {hasColor: log.useColor()},
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template: [
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{type: 'progressbar', length: 20},
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{type: 'activityIndicator', kerning: 1, length: 1},
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{type: 'section', default: ''},
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':',
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{type: 'logline', kerning: 1, default: ''}
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]
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})
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log.tracker = new Progress.TrackerGroup()
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// we track this separately as we may need to temporarily disable the
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// display of the status bar for our own loggy purposes.
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log.progressEnabled = log.gauge.isEnabled()
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var unicodeEnabled
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log.enableUnicode = function () {
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unicodeEnabled = true
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this.gauge.setTheme({hasColor: this.useColor(), hasUnicode: unicodeEnabled})
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}
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log.disableUnicode = function () {
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unicodeEnabled = false
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this.gauge.setTheme({hasColor: this.useColor(), hasUnicode: unicodeEnabled})
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}
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log.setGaugeThemeset = function (themes) {
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this.gauge.setThemeset(themes)
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}
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log.setGaugeTemplate = function (template) {
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this.gauge.setTemplate(template)
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}
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log.enableProgress = function () {
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if (this.progressEnabled) return
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this.progressEnabled = true
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this.tracker.on('change', this.showProgress)
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if (this._pause) return
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this.gauge.enable()
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}
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log.disableProgress = function () {
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if (!this.progressEnabled) return
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this.progressEnabled = false
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this.tracker.removeListener('change', this.showProgress)
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this.gauge.disable()
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}
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var trackerConstructors = ['newGroup', 'newItem', 'newStream']
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var mixinLog = function (tracker) {
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// mixin the public methods from log into the tracker
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// (except: conflicts and one's we handle specially)
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Object.keys(log).forEach(function (P) {
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if (P[0] === '_') return
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if (trackerConstructors.filter(function (C) { return C === P }).length) return
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if (tracker[P]) return
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if (typeof log[P] !== 'function') return
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var func = log[P]
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tracker[P] = function () {
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return func.apply(log, arguments)
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}
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})
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// if the new tracker is a group, make sure any subtrackers get
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// mixed in too
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if (tracker instanceof Progress.TrackerGroup) {
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trackerConstructors.forEach(function (C) {
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var func = tracker[C]
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tracker[C] = function () { return mixinLog(func.apply(tracker, arguments)) }
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})
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}
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return tracker
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}
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// Add tracker constructors to the top level log object
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trackerConstructors.forEach(function (C) {
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log[C] = function () { return mixinLog(this.tracker[C].apply(this.tracker, arguments)) }
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})
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log.clearProgress = function (cb) {
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if (!this.progressEnabled) return cb && process.nextTick(cb)
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this.gauge.hide(cb)
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}
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log.showProgress = function (name, completed) {
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if (!this.progressEnabled) return
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var values = {}
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if (name) values.section = name
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var last = log.record[log.record.length - 1]
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if (last) {
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values.subsection = last.prefix
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var disp = log.disp[last.level] || last.level
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var logline = this._format(disp, log.style[last.level])
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if (last.prefix) logline += ' ' + this._format(last.prefix, this.prefixStyle)
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logline += ' ' + last.message.split(/\r?\n/)[0]
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values.logline = logline
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}
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values.completed = completed || this.tracker.completed()
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this.gauge.show(values)
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}.bind(log) // bind for use in tracker's on-change listener
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// temporarily stop emitting, but don't drop
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log.pause = function () {
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this._paused = true
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if (this.progressEnabled) this.gauge.disable()
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}
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log.resume = function () {
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if (!this._paused) return
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this._paused = false
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var b = this._buffer
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this._buffer = []
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b.forEach(function (m) {
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this.emitLog(m)
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}, this)
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if (this.progressEnabled) this.gauge.enable()
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}
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log._buffer = []
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var id = 0
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log.record = []
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log.maxRecordSize = 10000
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log.log = function (lvl, prefix, message) {
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var l = this.levels[lvl]
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if (l === undefined) {
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return this.emit('error', new Error(util.format(
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'Undefined log level: %j', lvl)))
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}
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var a = new Array(arguments.length - 2)
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var stack = null
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for (var i = 2; i < arguments.length; i++) {
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var arg = a[i - 2] = arguments[i]
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// resolve stack traces to a plain string.
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if (typeof arg === 'object' && arg &&
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(arg instanceof Error) && arg.stack) {
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Object.defineProperty(arg, 'stack', {
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value: stack = arg.stack + '',
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enumerable: true,
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writable: true
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})
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}
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}
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if (stack) a.unshift(stack + '\n')
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message = util.format.apply(util, a)
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var m = { id: id++,
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level: lvl,
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prefix: String(prefix || ''),
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message: message,
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messageRaw: a }
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this.emit('log', m)
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this.emit('log.' + lvl, m)
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if (m.prefix) this.emit(m.prefix, m)
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this.record.push(m)
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var mrs = this.maxRecordSize
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var n = this.record.length - mrs
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if (n > mrs / 10) {
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var newSize = Math.floor(mrs * 0.9)
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this.record = this.record.slice(-1 * newSize)
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}
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this.emitLog(m)
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}.bind(log)
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log.emitLog = function (m) {
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if (this._paused) {
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this._buffer.push(m)
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return
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}
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if (this.progressEnabled) this.gauge.pulse(m.prefix)
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var l = this.levels[m.level]
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if (l === undefined) return
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if (l < this.levels[this.level]) return
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if (l > 0 && !isFinite(l)) return
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// If 'disp' is null or undefined, use the lvl as a default
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// Allows: '', 0 as valid disp
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var disp = log.disp[m.level] != null ? log.disp[m.level] : m.level
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this.clearProgress()
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m.message.split(/\r?\n/).forEach(function (line) {
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if (this.heading) {
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this.write(this.heading, this.headingStyle)
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this.write(' ')
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}
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this.write(disp, log.style[m.level])
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var p = m.prefix || ''
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if (p) this.write(' ')
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this.write(p, this.prefixStyle)
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this.write(' ' + line + '\n')
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}, this)
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this.showProgress()
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}
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log._format = function (msg, style) {
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if (!stream) return
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var output = ''
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if (this.useColor()) {
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style = style || {}
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var settings = []
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if (style.fg) settings.push(style.fg)
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if (style.bg) settings.push('bg' + style.bg[0].toUpperCase() + style.bg.slice(1))
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if (style.bold) settings.push('bold')
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if (style.underline) settings.push('underline')
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if (style.inverse) settings.push('inverse')
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if (settings.length) output += consoleControl.color(settings)
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if (style.beep) output += consoleControl.beep()
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}
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output += msg
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if (this.useColor()) {
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output += consoleControl.color('reset')
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}
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return output
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}
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log.write = function (msg, style) {
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if (!stream) return
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stream.write(this._format(msg, style))
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}
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log.addLevel = function (lvl, n, style, disp) {
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// If 'disp' is null or undefined, use the lvl as a default
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if (disp == null) disp = lvl
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this.levels[lvl] = n
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this.style[lvl] = style
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if (!this[lvl]) {
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this[lvl] = function () {
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var a = new Array(arguments.length + 1)
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a[0] = lvl
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for (var i = 0; i < arguments.length; i++) {
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a[i + 1] = arguments[i]
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}
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return this.log.apply(this, a)
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}.bind(this)
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}
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this.disp[lvl] = disp
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}
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log.prefixStyle = { fg: 'magenta' }
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log.headingStyle = { fg: 'white', bg: 'black' }
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log.style = {}
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log.levels = {}
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log.disp = {}
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log.addLevel('silly', -Infinity, { inverse: true }, 'sill')
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log.addLevel('verbose', 1000, { fg: 'blue', bg: 'black' }, 'verb')
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log.addLevel('info', 2000, { fg: 'green' })
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log.addLevel('timing', 2500, { fg: 'green', bg: 'black' })
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log.addLevel('http', 3000, { fg: 'green', bg: 'black' })
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log.addLevel('notice', 3500, { fg: 'blue', bg: 'black' })
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log.addLevel('warn', 4000, { fg: 'black', bg: 'yellow' }, 'WARN')
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log.addLevel('error', 5000, { fg: 'red', bg: 'black' }, 'ERR!')
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log.addLevel('silent', Infinity)
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// allow 'error' prefix
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log.on('error', function () {})
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