biofriction-wp-theme/node_modules/webpack-stream/readme.md

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# webpack-stream [![Build Status](http://img.shields.io/travis/shama/webpack-stream.svg)](https://travis-ci.org/shama/webpack-stream)
Run [webpack](https://github.com/webpack/webpack) as a stream to conveniently integrate with gulp.
[![NPM](https://nodei.co/npm/webpack-stream.png?downloads=true)](https://nodei.co/npm/webpack-stream/)
## Installation
If you have `npm` run the following command in the console `npm install --save-dev webpack-stream`
## Usage
```js
const gulp = require('gulp');
const webpack = require('webpack-stream');
gulp.task('default', function() {
return gulp.src('src/entry.js')
.pipe(webpack())
.pipe(gulp.dest('dist/'));
});
```
The above will compile `src/entry.js` into assets with webpack into `dist/` with the output filename of `[hash].js` (webpack generated hash of the build).
You can pass webpack options in with the first argument, including `watch` which will greatly decrease compilation times:
```js
return gulp.src('src/entry.js')
.pipe(webpack({
watch: true,
module: {
rules: [
{ test: /\.css$/, loader: 'style!css' },
],
},
}))
.pipe(gulp.dest('dist/'));
```
Or just pass in your `webpack.config.js`:
```js
return gulp.src('src/entry.js')
.pipe(webpack( require('./webpack.config.js') ))
.pipe(gulp.dest('dist/'));
```
If you would like to use a different version of webpack than the one this plugin uses, pass in an optional 2nd argument:
```js
const gulp = require('gulp');
const webpack = require('webpack');
const gulpWebpack = require('webpack-stream');
gulp.task('default', function() {
return gulp.src('src/entry.js')
.pipe(gulpWebpack({}, webpack))
.pipe(gulp.dest('dist/'));
});
```
Pass in 3rd argument if you want to access the stats outputted from webpack when the compilation is done:
```js
const gulp = require('gulp');
const webpack = require('webpack-stream');
gulp.task('default', function() {
return gulp.src('src/entry.js')
.pipe(webpack({
/* config */
}, null, function(err, stats) {
/* Use stats to do more things if needed */
}))
.pipe(gulp.dest('dist/'));
});
```
#### Usage with gulp watch
To use gulp `watch`, it's required that you explicitly pass webpack in the 2nd argument for a cached `compiler` instance to be used on subsequent runs.
Please note that gulp `watch` and webpack `watch` are mutually exclusive.
```javascript
var gulp = require('gulp');
var compiler = require('webpack');
var webpack = require('webpack-stream');
gulp.task('build', function() {
return gulp.src('src/entry.js')
.pipe(webpack({
/* config */
}, compiler, function(err, stats) {
/* Use stats to do more things if needed */
}))
.pipe(gulp.dest('dist/'));
});
gulp.task('default', ['build'], function() {
gulp.watch(['src/**/*.js'], ['build']);
});
```
#### Multiple Entry Points
A common request is how to handle multiple entry points. You can continue to pass in an `entry` option in your typical webpack config like so:
```js
const gulp = require('gulp');
const webpack = require('webpack-stream');
gulp.task('default', function() {
return gulp.src('src/entry.js')
.pipe(webpack({
entry: {
app: 'src/app.js',
test: 'test/test.js',
},
output: {
filename: '[name].js',
},
}))
.pipe(gulp.dest('dist/'));
});
```
Or pipe files through a stream that names the chunks. A convenient library for this is [vinyl-named](https://github.com/shama/vinyl-named):
```js
const gulp = require('gulp');
const webpack = require('webpack-stream');
const named = require('vinyl-named');
gulp.task('default', function() {
return gulp.src(['src/app.js', 'test/test.js'])
.pipe(named())
.pipe(webpack())
.pipe(gulp.dest('dist/'));
});
```
The above `named()` stream will add a `.named` property to the vinyl files passing through. The `webpack()` stream will read those as entry points and even group entry points with common names together.
#### Source Maps
Source maps are built into webpack, specify a [devtool](https://webpack.github.io/docs/configuration.html#devtool):
```js
const gulp = require('gulp');
const webpack = require('webpack-stream');
const named = require('vinyl-named');
gulp.task('default', function() {
return gulp.src(['src/app.js', 'test/test.js'])
.pipe(named())
.pipe(webpack({
devtool: 'source-map'
}))
.pipe(gulp.dest('dist/'));
});
```
Now the appropriate `.map` files will be emitted. Or set to `inline-source-map`
to inline the source maps into the files.
If you need further special handling of source maps, such as using with
[gulp-sourcemaps](https://github.com/floridoo/gulp-sourcemaps) then just pipe
to a stream and handle the source map files emitted by webpack:
```js
const gulp = require('gulp');
const webpack = require('webpack-stream');
const named = require('vinyl-named');
const through = require('through2');
const sourcemaps = require('gulp-sourcemaps');
gulp.task('default', function() {
return gulp.src(['src/app.js', 'test/test.js'])
.pipe(named())
.pipe(webpack({
devtool: 'source-map'
}))
.pipe(sourcemaps.init({loadMaps: true}))
.pipe(through.obj(function (file, enc, cb) {
// Dont pipe through any source map files as it will be handled
// by gulp-sourcemaps
const isSourceMap = /\.map$/.test(file.path);
if (!isSourceMap) this.push(file);
cb();
}))
.pipe(sourcemaps.write('.'))
.pipe(gulp.dest('dist/'));
});
```
#### Multi-compiler support
Multiple compilers are supported, but instead of passing the webpack configuration directly, you have to wrap it in an object under the key 'config'.
```js
const gulp = require('gulp');
const webpack = require('webpack-stream');
gulp.task('default', function() {
return gulp.src('src/entry.js')
.pipe(webpack({
config : require('./webpack.config.js')
}))
.pipe(gulp.dest('dist/'));
});
```
## Release History
* Please check the [commit log](https://github.com/shama/webpack-stream/commits/master) in the future for release history.
* 4.0.0 - Update `webpack` to `^3.4.1`. Update `memory-fs` and `vinyl` dependencies. Emit `compilation-error` instead of `error` when watching (@jeroennoten). Fix error when compiler throws an error (@renminghao). Fix error when stats is undefined (@Simek).
* 3.2.0 - Ability to use multiple compilers (@saschagehlich).
* 3.1.0 - Better error output (@hi-q).
* 3.0.1 - Fix fonts being passed through streams (@mattlewis92).
* 3.0.0 - Remove special handling of source maps. Update dependencies.
* 2.3.0 - Emit stats.compilation.errors as `error` (@JakeChampion).
* 2.2.0 - Add support for source maps (@OliverJAsh).
* 2.1.0 - Avoid modifying options by reference (@shinuza). Replace log with correct package name (@vinnymac).
* 2.0.0 - Rename to webpack-stream and now it's totally not a gulp plugin.
* 1.5.0 - Update webpack to 1.9.x (@nmccready). Update other dependencies.
* 1.4.0 - Update webpack to 1.8.x (@Zolmeister).
* 1.3.2 - Fix another place with ? in name (@raphaelluchini).
* 1.3.1 - Fix for paths with ? in their name (@raphaelluchini).
* 1.3.0 - Updating to webpack >= 1.7.
* 1.2.0 - Updating to webpack >= 1.5, vinyl >= 0.4, memory-fs >= 0.2.
* 1.1.2 - Fixes to default stats for logging (@mdreizin).
* 1.1.1 - Add additional stats to default logging (@mdreizin).
* 1.1.0 - Exposes internal webpack if asked via `require('webpack-stream').webpack`
* 1.0.0 - Support named chunks pipe'd in for multiple entry points.
* 0.4.1 - Fixed regression for multiple entry point support.
* 0.4.0 - Display an error message if there are no input files (@3onyc). Add message on why task is not finishing, Add ability to track compilation progress, Add ability to configure stats output via options (@kompot). Bump webpack version (@koistya).
* 0.3.0 - Update deps (@kompot). Fixes to determining entry (@btipling and @abergs).
* 0.2.0 - Support for `watch` mode (@ampedandwired).
* 0.1.0 - Initial release
## License
Copyright (c) 2020 Kyle Robinson Young
Licensed under the MIT license.